Safety skills , Applications of motion with uniform acceleration ( Free fall & Projectiles )

Safety skills

To avoid the dangers of exceeding prescribed speeds and to save souls , Traffic instructions should be followed such as leaving an appropriate distance between vehicles to allow the driver to stop safely in case of emergency , Obviously, More spacing between vehicles is required as Speed of cars gets higher , The road is wet or has oil stains , Trucks should leave larger spacing than small cars .

Free fall

If two objects of different masses ( a book and a sheet of paper ) are dropped at the same time from a high point , the two objects start motion from rest (  vi = 0 ) falling under the effect of two forces :

The gravitational pull ( their weights ) and the air resistance , Since collision of the object with air molecules affects the velocity of falling of light objects ( the paper sheet ) more than that of heavier objects ( the book ) , we find that the book reaches the ground first .

If the air resistance is neglected , The two objects fall under the effect of their weights only and acquire a uniform acceleration that acts to increase the speed of falling gradually till it reaches its maximum value when touching the ground , this acceleration is called acceleration due to gravity or free fall acceleration .

Free fall & Projectiles

Free fall & Projectiles

Galileo proved that Falling objects of different masses , when neglecting air resistance reach the ground at the same time , He put an end for Aristotle’s idea that implied , ” Heavy objects would reach the ground in a shorter time than that taken by lighter objects ” , He proved this by dropping two objects of different masses down Tower of Pisa in Italy .

Free fall acceleration ( g )

It is the uniform acceleration by which objects move during free fall towards the ground , This acceleration varies slightly from one position to another depending on its distance from the Earth’s center , Its average value equals 9.8 m / s² and for simplicity , it can be considered 10 m / s² .

When free fall acceleration of an object = 9.8 m / s² , This means that the velocity of the object that falls freely increases by 9.8 m / s every second .

When an object falls freely downwards , The velocity of object increases gradually till it reaches its maximum value when reaching the ground , Its initial velocity vi = 0 .

g = Δ v / Δ t = ( vf − vi ) / ( t − 0 ) = vf  / t

The free fall acceleration ( g ) is positive ( increasing velocity ) since the direction of object motion is in the same direction of Earth’s gravity .

When an object is projected vertically upwards , The velocity of object decreases gradually till it vanishes at the maximum height , Its final velocity vf = 0 .

g = Δ v / Δ t = ( vf − vi ) / ( t − 0 ) = − vi  / t

The free fall acceleration ( g ) is negative ( decreasing velocity ) since the direction of object motion opposes the direction of Earth’s gravity .

Projectiles

Vertical projectiles
  • When an object is projected vertically upwards , it starts at initial velocity ( vi ) which does not equal zero with uniform deceleration ( − 10 m / s² ) .
  • Velocity of object decreases gradually as the object gets higher and reaches zero at maximum height .
  • Direction of velocity changes when the object returns back to the ground under the effect of the Earth’s gravity that makes the object accelerate ( 10 m/s² ) .
  • Velocity of the object when projected up = − Its velocity at the same point on falling .
  • Time of rising = Time of falling .
Projectiles projected at angle ( Motion in two dimensions )

When a ball is projected upwards at an angle ( θ ) to the horizontal , It moves in a curved path , we can resolve velocity in two dimensions , Horizontal ( x ) and vertical ( y ) as shown :

In the horizontal dimension ( x ) , The ball velocity is uniform ( vix ) ( neglecting any friction ) :

vix = vi cos θ 

Substituting the value of ( vix ) in the three equations of motion where : ax = 0 , then : vfx =  vix

In the vertical dimension ( y ) , The ball moves at the acceleration due to gravity , Consequently , velocity varies , the initial velocity in the vertical dimension ( viy ) is found by the relation :

viy = v sin θ

Substituting the value of ( viy ) in the three equations of motion by considering ( ay = − 10 m / s² ) .

The velocity of the projectile at any instant is given by Pythagoras’ relation :

(vf= (vfx + (vfy

Finding the time of reaching the maximum height ( t ) :

Substituting by vfy = 0 in the first equation of motion , we find :

0 = viy + g t           ,   t = − viy / g

Time taken till returning back to the plane of projection ( flight time ) :

T = 2 t = ( − 2 viy ) / g

Finding the maximum height reached by the projectile ( h ) :

Substituting by vfy = 0 in the third equation of motion , we find :

2 g h = − ( viy )²        ,   h =  − ( viy )² / 2 g

Finding the horizontal range ( the horizontal distance reached by the projectile ) ( R ) :

Time of the maximum horizontal range = Flight time = T 

Substituting by ( ax = 0 ) and ( d = R ) in the second equation of motion , we find :

R = vix T = 2 vix t = ( − 2 vix viy ) / g

The projectile reaches maximum horizontal range when it is projected at an angle 45° , The horizontal range is the same when the projectile at complementary angles ( Angles of sum 90° ) .

Guidelines to solve problems

Equations of motion are not applied in x – axis :

Because ax = 0 , vix =  vfx  , then : v = d / t   ⇒ vx = R / T

Equations of motion are not applied in y – axis :

vf = vi + at    ⇒  vfy = viy + gt

d = vi t  + ½ a t²     ⇒  h =  viy t + ½ g t²

(vf= (vi + 2 a d  ⇒  (vfy= (viy + 2 g h

(vi= (vix + (viy

(vf= (vfx + (vfy)²    ,      d² = h² + R²

Acceleration types, units, importance & Graphic representation of moving in a straight line

Heba Soffar

Heba Soffar is a Telecommunication Engineer and the founder, editor, and content manager of Science Online, a leading educational and technology-focused platform dedicated to providing accurate, reliable, and easy-to-understand scientific information. With an academic background in Electrical and Telecommunications Engineering from Alexandria University, Heba combines technical expertise with advanced digital publishing skills to create high-quality content for a global audience. Over the years, she has developed extensive experience in scientific writing, search engine optimization (SEO), website management, content strategy, and digital publishing. Her work focuses on transforming complex scientific, medical, technological, and engineering concepts into engaging and accessible articles that help readers stay informed about the latest developments in science and technology.

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